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I recently read the 37 Signals book Rework. I was fairly familiar with they’re theories on business already so there were no huge surprises. It did reaffirm a couple of idea’s I’ve had about stuff and helped to focus more on other stuff.
I’ve also been a follower of the Lean Startup. That’s why I do continuous deployment and I’m working on an minimum viable product. Seeing as how this is a game I’ve always had trouble figuring out what the MVP should be and then it hit me.
I believe the key to this game is combat. And the interesting thing about the combat is that for the most part it’s always the player against a computer. Even when a second player get’s involved the combat resolution, as it where, is one sided. 1p vs CPU.
That means the MVP is a 1 player version of combat. It also means that as combat get’s designed it’s immediately playable. It can tell a story and act as a tutorial.
That’s what’s on the homepage now. Level 1.